light_decay-> disk_light. far_end attenuation keyframed. https://docs.arnoldrenderer.com/display/NodeRef/light_decay… #kitbash3d #arnoldrenderer

More examples here.
light_decay-> disk_light. far_end attenuation keyframed. https://docs.arnoldrenderer.com/display/NodeRef/light_decay… #kitbash3d #arnoldrenderer
More examples here.