Clément Feuillet has two textures packs available. They are ideal for adding dust, dirt and damage to shaders for extra realism.
Monthly Archives: August 2017
jsProceduralNoise for Arnold
jsProceduralNoise is a suite of noise shaders for Arnold. Custom proceduralNoise textures for Arnold are now available on gumroad.
- flakesNoise
- gaborNoise
- simplexFlowNoise
- simplexNoise
- worleyNoise
More information at : www.juliensilvestre.com
Forest tutorial using Arnold Stand-ins and Mash
In this tutorial, Marcel DeJong uses MASH and Arnold in Maya 2018 to create and render a 620,000,000 polygon forest of trees.
Digic Pictures: Assassin’s Creed Origins
Some more incredible work by Digic Pictures using Arnold. More examples here.
Polymesh to Volume
5-Packs & Arnold for Education
Survival Shader Pack
An Arnold Material Library with over one hundred materials is available for Maya here.
Arnold Answers
Arnold Answers is a reputation-based forum where Arnold users of all kinds can ask their colleagues and peers questions related to Arnold.
It can also be found under Community, on SolidAngle.com.
Interior by Yanis Lachat (MAXtoA)
3D artist Yanis Lachat shares his architectural design workflow from 3ds Max to Arnold.
Hyperspace Madness Assets (Arnold 5)
The latest Maya 2018/Arnold 5.0 assets for the Autodesk internal production Hyperspace Madness have now been made available.
More Arnold renders can be found here.
You must be logged in to post a comment.