More examples here.
Monthly Archives: January 2020
Kristofer Hivju (Tormund) Portrait
Sharing Shaders
Here is an example of an MtoA shader that has been exported as an .ass file and imported into C4DtoA. So much quicker and easier than recreating the shading network! The scene file is part of this noise patterns tutorial.
How to render transparent glass using Arnold in 3ds Max
Glitched Ford GT 40s
More examples here.
Painterly Style
Maya Performance Webinar Part 3 – LookDev and Rendering
clip_geo people
More examples here.
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