An Arnold render I did using a model courtesy of the incredible Fausto de Martini. Got to love unbiased rendering!
Monthly Archives: March 2019
Announcing Arnold 5.3 Featuring Beta GPU Rendering: Adrien Herubel
Depth, Dust, & Position Procedural Masks
Incandescent Metal Material
Microfacet Model for Rough Metals (5.3)
Tests by Jamie Portsmouth.
” Arnold 5.3 adds multiple scattering to its microfacet model for rough metals, which restores missing energy. Here are renders of 4 different metals (gold, copper, silver, and nickel) with roughness increasing from left to right, and multi-scatter on/off in successive rows. “
Accelerating Lighting and LookDev with NVIDIA Quadro RTX and Autodesk Arnold GPU
Refractive Portrait Tutorial
Getting Started With Arnold GPU (Beta)
Please read this first before using the Arnold GPU (Beta).
https://docs.arnoldrenderer.com/display/A5ARP/Getting+Started+With+Arnold+GPU
https://docs.arnoldrenderer.com/display/A5ARP/Supported+Features+and+Known+Limitations
https://docs.arnoldrenderer.com/display/A5ARP/Supported+Graphic+Cards
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