Gametextures.com have some impressive high resolution texture maps, including color, specular, normal, gloss and displacement among others. Below is a render of ‘Muddy Dirt Road’ with displacement and 6 subdivision iterations in Arnold.
Monthly Archives: May 2016
Mastering Arnold Renderer for CINEMA 4D
Inlifethrill have released an impressive, high quality video tutorial course on Mastering Arnold Renderer for CINEMA 4D.
Alien Scan
Snaptank have made an excellent high resolution alien scan freely available on their site. A great making of the scanning process can be found here. Below is an image of the scan rendered with Arnold (more here).
Converting Mental Ray Scenes to MtoA: Hyperspace Madness Production
Here are a series of tutorials aimed at mental ray users who are using Arnold for Maya for the first time. The tutorials are based on the Hyperspace Madness production over on the Autodesk Area site. You will have to download the assets from this site before starting the tutorials. I recommend downloading the assets as they are a great learning resource to have.
Volume Rendering Using Houdini & Arnold
Saber Jlassi has produced some excellent video tutorials about volume rendering with HtoA.
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