Here is an example of an MtoA shader that has been exported as an .ass file and imported into C4DtoA. So much quicker and easier than recreating the shading network! The scene file is part of this noise patterns tutorial.

Here is an example of an MtoA shader that has been exported as an .ass file and imported into C4DtoA. So much quicker and easier than recreating the shading network! The scene file is part of this noise patterns tutorial.