Multiple Scattering in Volumes


Here is a test I did using the new multiple scattering in volumes available in the latest release of Arnold.

I increased the Volume Ray Depth to 6 and increased the Volume Indirect Samples to 10 to reduce the noise.

Here is a comparison when rendering with and without Volume Indirect:


Another example below, with and without multple scattering. The difference is huge!

Volume Ray Depth 0
Volume Ray Depth 6

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