This is my first test render using the Emily model provided by The Wikihuman Project. The model is based on Actress Emily O’Brien (sorry Emily).
I wanted to test the different SSS types of Anders Langland’s alSurface shader with Arnold. Below you can see the difference when rendering with the SSS modes – Cubic and Directional. I think Directional looks better as it has less of a ‘waxy’ appearance.


And here is a gif which shows more clearly the difference in the SSS types.
