After admiring Maya 2016’s new cleaner look recently, I realised there is a lot of wasted space at the top of the attribute editor. I was thinking it could do with a rethink/ redesign considering its pretty much been like this since version 1. Any thoughts? Am I completely insane?
The proposed layout below. Shift the buttons to the top menu making space for preview icon on the left.
2 thoughts on “Maya attribute editor”
If only that was the only thing that needs redesign in Maya…
But it’s true that 2016’s new UI is a good step forward.
I think your proposition is valid, but if you try to add the light shape (SpotLight) icon as well, it might get a bit crammed… Since it’s the only light to have that though, maybe that should be elsewhere…
What would be awesome in my opinion, would be the ability to show/hide the tabs you don’t want in the attribute editor, just like in the channels editor.
you’re not insane. It’s a great idea.
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