https://caveacademy.com/webinar/introduction-to-cameras-lenses/
‘Old Attic Interior USD Scene’ tutorial
‘Old Attic Interior USD Scene’ tutorial #nvidia#openusd#arnoldrenderer
https://docs.arnoldrenderer.com/display/A5AFMUG/Old+Attic+Interior+USD+Scene…
Volume Displaced Tim
Ciro Cardoso
Doom Radioactive Waste

I’ve been playing a lot of Doom recently and so I thought I would have a go at recreating the green, slimey, radioactive wast, acid pool damaging floor (whatever it’s called). It uses two animated cell_noise shaders and was rendered every 10 frames using Camera (AA) -3 samples for that pixelated look.



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