Cinifreak Wrap.osl
Remap an Image Using UV Coords with Arnold
How to render an animation sequence using Kick with Arnold
Rendering the USD Lab scene in Arnold for Houdini (HtoA)
Shading a mirror using Arnold
osl raindrops
Marco Di Lucca
Realistic Procedural Metal in Maya with Arnold
Calder Moore’s cross-hatching technique
Tests using Calder Moore‘s excellent cross-hatching technique. Scan models by www.ten24.info
More of Calder’s toon shading work with Arnold can be found here.
#toon #arnoldrenderer












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