Denoising really is something else. Here is a test using the imager_denoiser_oidn in a scene with a high amount of motion_blur.shutter_length and low Camera (AA) samples.

Denoising really is something else. Here is a test using the imager_denoiser_oidn in a scene with a high amount of motion_blur.shutter_length and low Camera (AA) samples.

Playing around with atmosphere_volume & quad_lights to get something moody looking.
Head scan by www.ten24.info
More here.



My Autodesk University video session is available here. It covers ways to prevent RSI and ways to work more ergonomically and efficiently. I urge you to watch and share it to get the message out about the harmful effects of RSI.
I also cover how I have customized Multitouch technology with Maya to work much more efficiently.
https://www.autodesk.com/autodesk-university/class/Multitouch-Maya-2022#video
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