light_decay-> disk_light. far_end attenuation keyframed. https://docs.arnoldrenderer.com/display/NodeRef/light_decay… #kitbash3d #arnoldrenderer

More examples here.
light_decay-> disk_light. far_end attenuation keyframed. https://docs.arnoldrenderer.com/display/NodeRef/light_decay… #kitbash3d #arnoldrenderer

More examples here.
More examples here.


More examples here.
Keep going!
You must be logged in to post a comment.