http://on-demand.gputechconf.com/siggraph/2018/video/sig1812-4-adrien-herubal-arnold-on-the-gpu.html
Another (more advanced) tutorial that covers how to create a caustic effect (swimming pool) using the Cell Noise shader. Many thanks to Slava Sych for this tutorial.
Some recent Lego renderings. More here.
Great use of the Cell Noise shader (->Gobo->Spot light) to create a caustic effect here by Slava Sych.
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