All posts by Lee Griggs
A White Car in a White Room
Skydome light with light portals, Camera (AA): 7, Max Samples: 100, Diffuse Ray Depth: 4 on GPU.

V-Ray/Corona to Arnold Material converter script (MAXtoA)
Clip Geo Head
5 Reasons Why Your 3D Renders Look Fake
Roman Ruins

Clip Geo Head Space
Clip Geo shader using a head scan from Triplegangers.

Bifrost Learning
How-Tos for New Bifrosters – Part 1
Aero, Combustion, and Adaptive Simulation with Bifrost
Bifrost Forum here.
Bifrost Help here.
https://area.autodesk.com/downloads/?tag=bifrost
Share your compounds here.
Arnold 5.4
From updates to the GPU renderer – including support for OSL and OpenVDB volumes – to the new Clip Geo shader and Bifrost procedural, Arnold 5.4 brings more speed, power, and flexibility to your workflows. Learn more: (link: https://www.arnoldrenderer.com/news/arnold-5-4/) arnoldrenderer.com/news/arnold-5-…
Clip Geo shader docs. More examples here.











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