SIGGRAPH 2019: GPU Ray Tracing for Film and Design- Bringing the Arnold Renderer to the GPU September 4, 2019UncategorizedLee Griggs https://developer.nvidia.com/siggraph/2019/video/sig914 Share this: Share on X (Opens in new window) X Share on Facebook (Opens in new window) Facebook More Share on LinkedIn (Opens in new window) LinkedIn Share on Pinterest (Opens in new window) Pinterest Like Loading...