SIGGRAPH 2019: GPU Ray Tracing for Film and Design- Bringing the Arnold Renderer to the GPU September 4, 2019UncategorizedLee Griggs https://developer.nvidia.com/siggraph/2019/video/sig914 Share this: Share on X (Opens in new window) X Share on Facebook (Opens in new window) Facebook More Share on LinkedIn (Opens in new window) LinkedIn Share on Pocket (Opens in new window) Pocket Share on Pinterest (Opens in new window) Pinterest Like Loading...