Clément Feuillet has two textures packs available. They are ideal for adding dust, dirt and damage to shaders for extra realism.

Clément Feuillet has two textures packs available. They are ideal for adding dust, dirt and damage to shaders for extra realism.

jsProceduralNoise is a suite of noise shaders for Arnold. Custom proceduralNoise textures for Arnold are now available on gumroad.
More information at : www.juliensilvestre.com
In this tutorial, Marcel DeJong uses MASH and Arnold in Maya 2018 to create and render a 620,000,000 polygon forest of trees.
Some more incredible work by Digic Pictures using Arnold. More examples here.
An Arnold Material Library with over one hundred materials is available for Maya here.
Arnold Answers is a reputation-based forum where Arnold users of all kinds can ask their colleagues and peers questions related to Arnold.
It can also be found under Community, on SolidAngle.com.
3D artist Yanis Lachat shares his architectural design workflow from 3ds Max to Arnold.
The latest Maya 2018/Arnold 5.0 assets for the Autodesk internal production Hyperspace Madness have now been made available.
More Arnold renders can be found here.

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