Wear and Tear with the Curvarture Shader August 18, 2016UncategorizedLee Griggs A tutorial that covers using the curvature shader in Arnold to create a wear and tear effect can be found in the links below. MtoA C4DtoA HtoA Share this: Share on X (Opens in new window) X Share on Facebook (Opens in new window) Facebook More Share on LinkedIn (Opens in new window) LinkedIn Share on Pinterest (Opens in new window) Pinterest Like Loading...