Wear and Tear with the Curvarture Shader August 18, 2016UncategorizedLee Griggs A tutorial that covers using the curvature shader in Arnold to create a wear and tear effect can be found in the links below. MtoA C4DtoA HtoA Share this: Click to share on X (Opens in new window) X Click to share on Facebook (Opens in new window) Facebook More Click to share on LinkedIn (Opens in new window) LinkedIn Click to share on Pocket (Opens in new window) Pocket Click to share on Pinterest (Opens in new window) Pinterest Like Loading...